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Windows forever
вот простенький код окошек со скинами, разберайте =)
/* Windows module Version 0.1 Usnul 06/2004 copyright (c) writen by Alex Goldring (Usnul) specially for mySQL,php,Flash forum in 2004 with refference to "Flash Windowed Intersace" version 8.1 and earlier versions by Usnul */ /* Following code must be included in project for the module usage #include "windows.as" _root.skinpath="skins/default/window.swf" */ _root.skinpath="skins/default/window.swf"; _root.createEmptyMovieClip("WindowsModule",100); //Please do not forget to change the depth value _root.WindowsModule.counter=1; _root.WindowsModule.creWindow=function(name){ _root.WindowsModule.createEmptyMovieClip("Window"+_root.WindowsModule.counter,_root.WindowsModule.counter); _root.WindowsModule["Window"+_root.WindowsModule.counter].createEmptyMovieClip("Interface",1); _root.WindowsModule["Window"+_root.WindowsModule.counter].createEmptyMovieClip("Content",2); _root.WindowsModule["Window"+_root.WindowsModule.counter].Interface.loadMovie(_root.skinpath); _root.WindowsModule["Window"+_root.WindowsModule.counter].name=name; _root.WindowsModule["Window"+_root.WindowsModule.counter].onEnterFrame=function(){ if(this.Interface.getBytesLoaded()==this.Interface.getBytesTotal()){ if(this.Content._width>0){this.w=this.Content._width}else{this.w=150} if(this.Content._height>0){this.h=this.Content._height}else{this.h=100} this.Interface.ltc._x=this.Interface.ltc._y=0; this.Interface.tb._x=this.Interface.bb._x=this.Interface.t._x=this.Interface.ltc._width; this.Interface.tb._y=0; this.Interface.tb._width=this.Interface.bb._width=this.w; this.Interface.rtc._x=this.Interface.rb._x=this.Interface.rbc._x=this.Interface.tb._x+this.Interface.tb._width; this.Interface.rtc._y=0; this.Interface.lb._x=this.Interface.lbc._x=0; this.Interface.lb._y=this.Interface.rb._y=this.Interface.ltc._height; this.Interface.lb._height=this.Interface.rb._height=this.h; this.Interface.lbc._y=this.Interface.rbc._y=this.Interface.bb._y=this.Interface.lb._y+this.Interface.lb._height; this.Interface.cb._x=this.Interface.rtc._x-this.Interface.cb._width; this.Interface.cb._y=(this.Interface.tb._height-this.Interface.cb._height)/2; this.Interface.t._y=(this.Interface.tb.height-this.Interface.t._height)/2; this.Interface.name=this.name; } if(Key.isDown(1)){ if(this.Interface.tb.hitTest(_root._xmouse,_root._ymouse,true)){ this.startDrag(); this.swapDepths(_root.WindowsModule.counter); _root.WindowsModule.counter++ if(this.Interface.cb.hitTest(_root._xmouse,_root._ymouse,true)){ this.removeMovieClip(); } } } else{ this.stopDrag(); } } _root.WindowsModule.counter++ }
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I'm only happy when it rains. Waka Laka |
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поправил маленько:
/* Windows module Version 0.1 Usnul 06/2004 copyright (c) writen by Alex Goldring (Usnul) specially for mySQL,php,Flash forum in 2004 with refference to "Flash Windowed Intersace" version 8.1 and earlier versions by Usnul */ /* Following code must be included in project for the module usage #include "windows.as" _root.skinpath="skins/default/window.swf" */ _root.createEmptyMovieClip("skin",20); _root.skin.loadVariables("skins/default/settings.txt"); _root.skinpath="skins/default/"; _root.createEmptyMovieClip("WindowsModule",100); //Please do not forget to change the depth value _root.WindowsModule.counter=1; _root.WindowsModule.creWindow=function(name){ _root.WindowsModule.createEmptyMovieClip("Window"+_root.WindowsModule.counter,_root.WindowsModule.counter); _root.WindowsModule["Window"+_root.WindowsModule.counter].createEmptyMovieClip("Interface",1); _root.WindowsModule["Window"+_root.WindowsModule.counter].createEmptyMovieClip("Content",2); _root.WindowsModule["Window"+_root.WindowsModule.counter].Interface.loadMovie(_root.skinpath+"window.swf"); _root.WindowsModule["Window"+_root.WindowsModule.counter].name=name; _root.WindowsModule["Window"+_root.WindowsModule.counter].onEnterFrame=function(){ if(this.Interface.getBytesLoaded()==this.Interface.getBytesTotal()){ if(this.Content._width>0){this.w=this.Content._width}else{this.w=150} if(this.Content._height>0){this.h=this.Content._height}else{this.h=100} this.Interface.ltc._x=this.Interface.ltc._y=0; this.Interface.tb._x=this.Interface.bb._x=this.Interface.ltc._width; this.Interface.tb._y=0; this.Interface.tb._width=this.Interface.bb._width=this.w; this.Interface.rtc._x=this.Interface.rb._x=this.Interface.rbc._x=this.Interface.tb._x+this.Interface.tb._width; this.Interface.rtc._y=0; this.Interface.lb._x=this.Interface.lbc._x=0; this.Interface.lb._y=this.Interface.rb._y=this.Interface.ltc._height; this.Interface.lb._height=this.Interface.rb._height=this.h; this.Interface.lbc._y=this.Interface.rbc._y=this.Interface.bb._y=this.Interface.lb._y+this.Interface.lb._height; this.Interface.cb._x=this.Interface.rtc._x-this.Interface.cb._width; this.Interface.cb._y=(this.Interface.tb._height-this.Interface.cb._height)/2; if(this.txt==undefined){ this.createTextField("txt",30,this.Interface.bb._x,0,this.Interface.lb._width,this.Interface.tb._height); } this.txt.autoSize=true; this.txt.selectable=false; this.TF=new TextFormat(); this.TF.font=_root.skin.WindowTitleFont; this.TF.bold=_root.skin.WindowTitleFontBold; this.TF.italic=_root.skin.WindowTitleFontItalic; this.TF.color=_root.skin.WindowTitleFontColour; this.txt.setNewTextFormat(this.TF); this.txt.text=this.name; } if(Key.isDown(1)){ if(this.Interface.tb.hitTest(_root._xmouse,_root._ymouse,true)){ this.startDrag(); this.swapDepths(_root.WindowsModule.counter); _root.WindowsModule.counter++ if(this.Interface.cb.hitTest(_root._xmouse,_root._ymouse,true)){ this.removeMovieClip(); } } } else{ this.stopDrag(); } } _root.WindowsModule.counter++ }
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I'm only happy when it rains. Waka Laka |
Часовой пояс GMT +4, время: 00:13. |
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