
Код AS3:
public class Main extends Sprite
{
private var but:Sprite;
public function Main():void
{
but = new Sprite();
but.graphics.beginFill(0xC0C0C0);
but.graphics.drawRect(0, 0, 80, 40);
but.buttonMode = true;
addChild(but);
but.addEventListener(MouseEvent.CLICK, but_click);
stage.addEventListener(MouseEvent.CLICK, stage_click);
}
private function stage_click(e:MouseEvent):void
{
trace( "stage_click");
}
private function but_click(e:MouseEvent):void
{
trace( "but_click");
e.stopPropagation();
}
}