Сабж. Возможно ли такое? В книге Мука такой пример:
Console class

Код:
// The Console class (registers a listener for the event)
package {
import flash.display.*;
import flash.events.*;
public class Console extends Sprite {
// Constructor
public function Console () {
var game:Game = new Game();
game.addEventListener(Game.GAME_OVER, gameOverListener);
}
private function gameOverListener (e:Event):void {
trace("The game has ended!");
// Display "back to console" UI (code not shown)
}
}
}
Game class

Код:
// The Game class (the event target)
package {
import flash.events.*;
import flash.utils.*; // Required for the Timer class
public class Game extends EventDispatcher {
public static const GAME_OVER:String = "gameOver";
public function Game () {
// Force the game to end after one second
var timer:Timer = new Timer(1000, 1);
timer.addEventListener(TimerEvent.TIMER, timerListener);
timer.start();
// A nested function that is executed one second after this object
// is created
function timerListener (e:TimerEvent):void {
endGame();
}
}
private function endGame ():void {
// Perform game-ending duties (code not shown)...
// ...then ask ActionScript to dispatch an event indicating that
// the game is over
dispatchEvent(new Event(Game.GAME_OVER));
}
}
}
тут в Console мы создаем экземпляр Game и только после этого подписываемся. А как подписаться без ссылки на класс?
Спасибо.