пост №26 работает.

Код AS3:
package
{
import flash.display.*;
import flash.events.*;
import flash.text.*;
import score.Score;
public class IM02 extends MovieClip
{
public var wolf1,wolf2: MovieClip;
public var basket1,basket2,basket3,basket4: MovieClip;
public var egg11,egg12,egg13,egg14,egg15,egg21,egg22,egg23,egg24,egg25,egg31,egg32,egg33,egg34,egg35,egg41,egg42,egg43,egg44,egg45: MovieClip;
public var rabbit,rabbit10,rabbit11,rabbit20,rabbit21: MovieClip;
public var chicken10,chicken11,chicken12,chicken13,chicken14,chicken20,chicken21,chicken22,chicken23,chicken24,chicken1,chicken2,chicken3: MovieClip;
public var gameA,gameB: MovieClip;
public var egg_temp,egg_temp5,egg_temp51,egg_temp52,egg_temp53,egg_temp54:MovieClip;
public var wolf_temp,basket_temp:MovieClip;
public var scoreGame12: TextField;
public var btn1,btn2,btn3,btn4,btn5,btn6,btn7,btn8,btn9: SimpleButton;
public var kChicken,numScore:int;
public var arrayStart,wolfs,baskets1,baskets2,egg1,egg2,egg3,egg4,eggs,eggs51,eggs52,eggs53,eggs54:Array;
public function IM02() {
wolfs = new Array(wolf1, wolf2);
baskets1 = new Array(basket1, basket2);
baskets2 = new Array(basket3, basket4);
egg1 = new Array(egg11, egg12, egg13, egg14, egg15);
egg2 = new Array(egg21, egg22, egg23, egg24, egg25);
egg3 = new Array(egg31, egg32, egg33, egg34, egg35);
egg4 = new Array(egg41, egg42, egg43, egg44, egg45);
eggs = new Array(egg11, egg21, egg31, egg41);
eggs51 = new Array(egg21, egg31, egg41);
eggs52 = new Array(egg11, egg31, egg41);
eggs53 = new Array(egg11, egg21, egg41);
eggs54 = new Array(egg11, egg21, egg31);
arrayStart = new Array(wolf1,wolf2,basket1,basket2,basket3,basket4,egg11, egg12, egg13, egg14, egg15,egg21, egg22, egg23, egg24, egg25,egg31, egg32, egg33, egg34, egg35,egg41, egg42, egg43, egg44, egg45,gameA,gameB,rabbit,rabbit10,rabbit11,rabbit20,rabbit21,chicken10,chicken11,chicken12,chicken13,chicken14,chicken20,chicken21,chicken22,chicken23,chicken24,chicken1,chicken2,chicken3);
scoreGame12.text = "12: 00";
//-------Видимость символов сцены перед началом игры при ее загрузке-----
for (var i=0; i<arrayStart.length; i++)
{
arrayStart[i].visible = true;
}
btn5.addEventListener(MouseEvent.CLICK, game_A);//-----Запускаем игруА-----
//btn6.addEventListener(MouseEvent.CLICK, game_B);
}
public function game_A(event:MouseEvent):void
{
//-----Активируем четыре игровые кнопки -----
btn1.addEventListener(MouseEvent.CLICK, leftUp);
btn2.addEventListener(MouseEvent.CLICK, leftDown);
btn3.addEventListener(MouseEvent.CLICK, rightUp);
btn4.addEventListener(MouseEvent.CLICK, rightDown);
//-------Видимость символов сцены при начале "играА"-----
for (var i=0; i<arrayStart.length; i++)
{
arrayStart[i].visible = false;
}
rabbit.visible = true;
gameA.visible = true;
numScore = 0;
scoreGame12.text = String(numScore);
//-----Назначаем случайным образом начальные позиции для волков и корзин-----
wolf_temp = wolfs[Math.floor(Math.random()*2)];
wolf_temp.visible = true;
if (wolf_temp == wolf1)
{
basket_temp = baskets1[Math.floor(Math.random()*2)];
basket_temp.visible = true;
}
if (wolf_temp == wolf2)
{
basket_temp = baskets2[Math.floor(Math.random()*2)];
basket_temp.visible = true;
}
stage.addEventListener(Event.ENTER_FRAME, startGameA);
}
public function startGameA(event:Event):void
{
}
private function leftUp(event:MouseEvent):void
{
wolf1.visible = true;
wolf2.visible = false;
basket1.visible = true;
basket2.visible = false;
basket3.visible = false;
basket4.visible = false;
}
private function leftDown(event:MouseEvent):void
{
wolf1.visible = true;
wolf2.visible = false;
basket1.visible = false;
basket2.visible = true;
basket3.visible = false;
basket4.visible = false;
}
private function rightUp(event:MouseEvent):void
{
wolf1.visible = false;
wolf2.visible = true;
basket1.visible = false;
basket2.visible = false;
basket3.visible = true;
basket4.visible = false;
}
private function rightDown(event:MouseEvent):void
{
wolf1.visible = false;
wolf2.visible = true;
basket1.visible = false;
basket2.visible = false;
basket3.visible = false;
basket4.visible = true;
}
}
}