совет про большие буквы принял...

Код AS3:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import fl.transitions.Rotate;
stop();
lic_img_mc.buttonMode = true;
lic3_img_mc.buttonMode = true;
lic1_img_mc.buttonMode = true;
lic2_img_mc.buttonMode = true;
lic_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic2_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic3_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic1_img_mc.addEventListener(MouseEvent.CLICK, onClick);
var Img = MovieClip;
function onClick(e:MouseEvent):void
{
Img = e.currentTarget;
addChild(Img);
var scaleMapX:Tween = new Tween(Img,"scaleX",Regular.easeOut,Img.scaleX,1,20,false);
var scaleMapY:Tween = new Tween(Img,"scaleY",Regular.easeOut,Img.scaleY,1,20,false);
var rotate:Tween = new Tween(Img,"rotation",Regular.easeOut,Img.rotation,0,20,false);
scaleMapX.addEventListener(TweenEvent.MOTION_FINISH,scaleFin);
scaleMapY.addEventListener(TweenEvent.MOTION_FINISH,scaleFin);
rotate.addEventListener(TweenEvent.MOTION_FINISH,scaleFin);
var my_sound:Sound = new Sound(new URLRequest("imaige/click1.mp3"));
my_sound.play();
}
function scaleFin(e:TweenEvent):void
{
lic_img_mc.removeEventListener(MouseEvent.CLICK, onClick);
lic2_img_mc.removeEventListener(MouseEvent.CLICK, onClick);
lic3_img_mc.removeEventListener(MouseEvent.CLICK, onClick);
lic1_img_mc.removeEventListener(MouseEvent.CLICK, onClick);
lic_img_mc.addEventListener(MouseEvent.CLICK, onOut);
lic2_img_mc.addEventListener(MouseEvent.CLICK, onOut);
lic3_img_mc.addEventListener(MouseEvent.CLICK, onOut);
lic1_img_mc.addEventListener(MouseEvent.CLICK, onOut);
}
function onOut(e:MouseEvent):void
{
var my_sound:Sound = new Sound(new URLRequest("imaige/click.mp3"));
my_sound.play();
var scaleNoneMapX:Tween = new Tween(Img,"scaleX",Regular.easeOut,Img.scaleX,.32,20,false);
var scaleNoneMapY:Tween = new Tween(Img,"scaleY",Regular.easeOut,Img.scaleY,.32,20,false);
var rotateN:Tween = new Tween(Img,"rotation",Regular.easeOut,Img.rotation,-21,20,false);
scaleNoneMapX.addEventListener(TweenEvent.MOTION_FINISH,scaleFin1);
scaleNoneMapY.addEventListener(TweenEvent.MOTION_FINISH,scaleFin1);
rotateN.addEventListener(TweenEvent.MOTION_FINISH,scaleFin1);
}
function scaleFin1(e:TweenEvent):void
{
lic_img_mc.removeEventListener(MouseEvent.CLICK, onOut);
lic2_img_mc.removeEventListener(MouseEvent.CLICK, onOut);
lic3_img_mc.removeEventListener(MouseEvent.CLICK, onOut);
lic1_img_mc.removeEventListener(MouseEvent.CLICK, onOut);
lic_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic2_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic3_img_mc.addEventListener(MouseEvent.CLICK, onClick);
lic1_img_mc.addEventListener(MouseEvent.CLICK, onClick);
}