Есть такой конструктор(нужно создать инстанс, назвать его fone1, вставить код в 1-й фрэйм и всё будет работать):

Код:
// This code creates a drag-and-drop interaction using the mouse-following
// technique.
// circle and square are DisplayObjects (e.g. MovieClip or Sprite
// instances).
import flash.display.DisplayObject;
import flash.events.MouseEvent;
var offsetX:Number;
var offsetY:Number;
var draggedObject:DisplayObject;
// This function is called when the mouse button is pressed.
function startDragging(event:MouseEvent):void
{
// remember which object is being dragged
draggedObject = DisplayObject(event.target);
// Record the difference (offset) between where the cursor was when
// the mouse button was pressed and the x, y coordinate of the
// dragged object when the mouse button was pressed.
offsetX = event.stageX - draggedObject.x;
offsetY = event.stageY - draggedObject.y;
// Tell Flash Player to start listening for the mouseMove event.
stage.addEventListener(MouseEvent.MOUSE_MOVE, dragObject);
}
// This function is called when the mouse button is released.
function stopDragging(event:MouseEvent):void
{
// move the selected object to the top of the display list
stage.addChild(draggedObject);
// Tell Flash Player to stop listening for the mouseMove event.
stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragObject);
}
// This function is called every time the mouse moves,
// as long as the mouse button is pressed down.
function dragObject(event:MouseEvent):void
{
// Move the dragged object to the location of the cursor, maintaining
// the offset between the cursor's location and the location
// of the dragged object.
draggedObject.x = event.stageX - offsetX;
draggedObject.y = event.stageY - offsetY;
// Instruct Flash Player to refresh the screen after this event.
event.updateAfterEvent();
}
fone1.addEventListener(MouseEvent.MOUSE_DOWN, startDragging);
fone1.addEventListener(MouseEvent.MOUSE_UP, stopDragging);
Хотелось бы прикрутить к появляющимся при перетаскивании новым инстансам fone1 при наведении на них кнопку удалить.(Для АС2 вопрос пустяковый, но возникла срочная необходимость сделать в 9-ом)