// Action script... // [onClipEvent of sprite 4 in frame 5] onClipEvent (load) { if (_parent.getBytesTotal() < 1000) { fileSize = Math.floor(_parent.getBytesTotal()) + "bytes"; } else if (_parent.getBytesTotal() > 1000000) { fileSize = math.floor(_parent.getBytesTotal() / 1000000) + "mb"; } else { fileSize = math.floor(_parent.getBytesTotal() / 1000) + "k"; } // end if message = ""; } onClipEvent (enterFrame) { percent = Math.floor(_parent.getBytesLoaded() / _parent.getBytesTotal() * 100); output = percent + "% of " + filesize + " loaded"; Bar._xscale = percent; if (percent == 100) { this._visible = 0; } // end if } // [Action in Frame 2] requiredVersion = 6; version = /:$version; flash_ver = version.split(" "); if (flash_ver[1].charAt(0) - 0 >= requiredVersion) { gotoAndPlay(4); } // end if // [Action in Frame 3] stop();