
Код AS3:
var koloda:Array = [];
var koloda0:Array = [];
var koloda1:Array = [];
var kolodaA1:Array = [];
var kolodaA2:Array = [];
var kolodaA3:Array = [];
var kolodaA4:Array = [];
var kolodaK1:Array = [];
var kolodaK2:Array = [];
var kolodaK3:Array = [];
var kolodaK4:Array = [];
var kolodaK5:Array = [];
var kolodaK6:Array = [];
var kolodaK7:Array = [];
//добавление бубновых карт
for (var b:uint=1; b<=13; b++) {
karta1 = "b"+b;
game[karta1] = new b_mc;
pole.addChild(game[karta1]);
game[karta1].gotoAndStop(b);
game[karta1].x = b*50;
game[karta1].y = 72;
game[karta1].active = false;
game[karta1].koloda = "koloda0";
game[karta1].cifra = b;
game[karta1].name = b;
game[karta1].mast = "b";
game[karta1].color = "red";
game[karta1].width = 70;
game[karta1].height = 96;
game[karta1].addEventListener(MouseEvent.MOUSE_DOWN, md);
game[karta1].addEventListener(MouseEvent.MOUSE_UP, mu);
game[karta1].addEventListener(MouseEvent.MOUSE_OVER, m_over);
game[karta1].addEventListener(MouseEvent.MOUSE_OUT, m_out);
}
//добавление червовых карт
for (var c:uint=1; c<=13; c++) {
karta1 = "c"+c;
game[karta1] = new c_mc;
pole.addChild(game[karta1]);
game[karta1].gotoAndStop(c);
game[karta1].x = c*50;
game[karta1].y = 172;
game[karta1].active = false;
game[karta1].koloda = "koloda0";
game[karta1].cifra = c;
game[karta1].name = c + 13;
game[karta1].mast = "c";
game[karta1].color = "red";
game[karta1].width = 70;
game[karta1].height = 96;
game[karta1].addEventListener(MouseEvent.MOUSE_DOWN, md);
game[karta1].addEventListener(MouseEvent.MOUSE_UP, mu);
game[karta1].addEventListener(MouseEvent.MOUSE_OVER, m_over);
game[karta1].addEventListener(MouseEvent.MOUSE_OUT, m_out);
}
//добавление крестовых карт
for (var k:uint=1; k<=13; k++) {
karta1 = "k"+k;
game[karta1] = new k_mc;
pole.addChild(game[karta1]);
game[karta1].gotoAndStop(k);
game[karta1].x = k*50;
game[karta1].y = 272;
game[karta1].active = false;
game[karta1].koloda = "koloda0";
game[karta1].cifra = k;
game[karta1].name = k + 26;
game[karta1].mast = "k";
game[karta1].color = "black";
game[karta1].width = 70;
game[karta1].height = 96;
game[karta1].addEventListener(MouseEvent.MOUSE_DOWN, md);
game[karta1].addEventListener(MouseEvent.MOUSE_UP, mu);
game[karta1].addEventListener(MouseEvent.MOUSE_OVER, m_over);
game[karta1].addEventListener(MouseEvent.MOUSE_OUT, m_out);
}
//добавление пиковых карт
for (var p:uint=1; p<=13; p++) {
karta1 = "p"+p;
game[karta1] = new p_mc;
pole.addChild(game[karta1]);
game[karta1].gotoAndStop(p);
game[karta1].x = p*50;
game[karta1].y = 372;
game[karta1].active = false;
game[karta1].koloda = "koloda0";
game[karta1].cifra = p;
game[karta1].name = p + 39;
game[karta1].mast = "p";
game[karta1].color = "black";
game[karta1].width = 70;
game[karta1].height = 96;
game[karta1].addEventListener(MouseEvent.MOUSE_DOWN, md);
game[karta1].addEventListener(MouseEvent.MOUSE_UP, mu);
game[karta1].addEventListener(MouseEvent.MOUSE_OVER, m_over);
game[karta1].addEventListener(MouseEvent.MOUSE_OUT, m_out);
}
А это вообще на г-код надо )