// Action script...

// [onClipEvent of sprite 4 in frame 1]
on (release)
{
    if (this._parent.playingVar)
    {
        this._parent.playingVar = false;
        this._parent._parent.sgraph._alpha = 100;
        this._parent._parent.pgraph._alpha = 0;
    }
    else
    {
        this._parent.playingVar = true;
        this._parent._parent.sgraph._alpha = 0;
        this._parent._parent.pgraph._alpha = 100;
    } // end if
}

// [Action in Frame 1]
playingVar = true;
